I worked on Stray at BlueTwelve Studio as a Technical Game Designer.
My main tasks were : 
- Programming in Unreal with Blueprints.
 - Writing and integration of dialogs and cameras.
 - Gamefeel of interactions with physical objects.
 - Analysis and iteration on the main story line and the world building.
 - Design and integration of Trophies and Activities for PS5.
 - Creation of various tools and technical documents to finish the game.
 
You can get the game on Steam or on PS4 and PS5.